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At level 30, you can begin to farm for our main synergistic weapon, Obsidian War Cleaver from the Chthonian Vanguard type enemies toward the end of the main campaign. With your main damage dealer maxed, you can focus more on getting supporting skills, like Decorated Soldier and Squad Tactics, and progressing the mastery bar further, for better survivability. For the next 10 levels, you should be primarily focused on getting the third node of FW, Internal Trauma maxed.
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You should also have a few devotion points, and start working down the Assassin’s Blade constellation, getting some extra % Phys damage, and eventually some -RR (minus Resist Reduction - lowering the enemy’s ability to resist your damage type.) By level 20, you should look like THIS You will also be finding useful components to help with resists, like Scavenged Plating and Mutagenic Ichor. You should also have outgrown Hevill’s by now, and be looking for % Physical damage pieces and generally pieces with high armor or resistances. Now you should progress further down the mastery bar, focusing on maxing out the second node of FW, Rending Force, and picking up some more useful skills, like War Cry, Veterency, and putting a few points into our first toggle skill, Field Command.You should also try to get the guarantted drop, Hevill’s Greatsword.
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Try to max FW out as soon as you can, and take a couple of spare points in Menhir’s Will, Military Conditioning, and Blitz to give you some extra sustain and a movement skill. During these initial levels, you should focus on getting the first node of Forcewave and, more importantly, getting the branching node Tremor.
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In the beginning, you will kite enemies and use FW from a distance, but as you start leveling, and getting tankier gear, devotions, and skills, you will be able to just approach and unload, with no real worries of being killed. Soldier has some fantastic abilities, like War Cry, which can draw aggro if you are in a group setting as well. The majority of your gameplay with Forcewave revolves around grouping packs together and spamming them to death. I have chosen to go monoclass, specifically to allow you the greatest freedoms regarding endgame builds, so as not to lock you in, as Soldier has some of the most versatile class combos in the game, capable of all styles of play. Soldiers have an amazing balance of damage, defense, and sustain that will allow us to have an easy and satisfying journey that is also hardcore viable.įorcewave is a medium-range spam ability, that both does great damage, but also hits many enemies, making it perfect for beginners and those looking for an efficient leveling build. I will still show an example of a completed build with just SSF (solo self-found) gear, but I encourage people to figure out what they want as an endgame build before getting to max level, so they can start recognizing and saving items for the inevitable switch.įor this guide, we will be focusing on making a pure Soldier, using the Forcewave ability. Note that these guides will stop at 75, as I find it preferable to start farming for realistic endgame builds that can be farmed for around the 75-95 mark. When I do have a real example of my character at that level, it will be presented alongside a theory craft version to show the possibilities as well as the bare minimum for that point in the journey. In these guides, I will provide mostly theory crafts with only the items that I recommend farming, with no affixes on them, to provide as plain and simple a view of the leveling process as possible.
#GRIM DAWN CRUCIBLE LEVELING HOW TO#
I have often noticed the same formula, where the poster will show real examples of their characters, and it can become confusing for newer players, because of certain skills being boosted, and them not knowing how to make sense of the point investment.
#GRIM DAWN CRUCIBLE LEVELING SERIES#
This is the first in a series of builds that I will be posting, that try to cut away some of the confusion regarding leveling guides.
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